BaseMod.LevelParts.EffectLevelPart¶
- class BaseMod.LevelParts.EffectLevelPart(level)[source]¶
Bases:
LevelPartMethods
__init__(level)append(item)effect_data_xy(index, x, y)returns specific value of effect :param index: effect index :param x: x pos of value :param y: y pos of value
index(item)insert(index, item)level_resized(changerect)pop([index])Attributes
- effect_data_xy(index: int, x: int, y: int) float[source]¶
returns specific value of effect :param index: effect index :param x: x pos of value :param y: y pos of value
- property manager¶