BaseMod.tiles.tileHistory.TileBrush

class BaseMod.tiles.tileHistory.TileBrush(history, start: QPoint, tile: Tile, layer: int, radius: float, delete=False, force_place=False, force_geometry=False, strict=True)[source]

Bases: TileHistory

Parameters:
__init__(history, start: QPoint, tile: Tile, layer: int, radius: float, delete=False, force_place=False, force_geometry=False, strict=True)[source]
Parameters:

Methods

__init__(history, start, tile, layer, radius)

add_move(position)

paint_circle(point)

redo_changes()

redraw()

undo_changes()

Attributes

add_move(position)[source]
paint_circle(point: QPoint)[source]
Parameters:

point (QPoint)

property basemod
property level
property manager
redo_changes()
redraw()
undo_changes()