BaseMod.tiles.tileHistory.TileBrush¶
- class BaseMod.tiles.tileHistory.TileBrush(history, start: QPoint, tile: Tile, layer: int, radius: float, delete=False, force_place=False, force_geometry=False, strict=True)[source]¶
Bases:
TileHistory- __init__(history, start: QPoint, tile: Tile, layer: int, radius: float, delete=False, force_place=False, force_geometry=False, strict=True)[source]¶
Methods
__init__(history, start, tile, layer, radius)add_move(position)paint_circle(point)redraw()Attributes
- property basemod¶
- property level¶
- property manager¶
- redo_changes()¶
- redraw()¶
- undo_changes()¶