RWESharp.Renderable.RenderTile¶ Classes RenderTile(module, depth, layer[, ...]) class RWESharp.Renderable.RenderTile.RenderTile(module, depth, layer: int, add_renderable: bool = True)[source]¶ Parameters: layer (int) add_renderable (bool) set_tile(tile: Tile, colortable, option: int = 0)[source]¶ Parameters: tile (Tile) option (int) redraw() → None[source]¶ Redraws pixmap on screen :return: None Return type: None init_graphics(viewport)[source]¶ remove_graphics(viewport)[source]¶ move_event()[source]¶ setPos(pos: QPointF)[source]¶ Parameters: pos (QPointF) zoom_event()[source]¶