BaseMod.camera.cameraModule¶ Classes CameraModule(mod) class BaseMod.camera.cameraModule.CameraModule(mod)[source]¶ init_scene_items(viewport)[source]¶ Called when editor is changed, should add Renderables to scene :return: change_visibility(state)[source]¶ pop_camera(index)[source]¶ add_new_camera(index, pos)[source]¶ add_camera(index, camera: Camera)[source]¶ Parameters: camera (Camera) move_camera(index, newindex)[source]¶ reindex()[source]¶ update_cameras(repaint=False)[source]¶