BaseMod.props.propEditor¶ Classes PropEditor(mod) class BaseMod.props.propEditor.PropEditor(mod)[source]¶ update_rope()[source]¶ setprop(props: list[Prop])[source]¶ Parameters: props (list[Prop]) create_rope_simulation()[source]¶ apply_tags()[source]¶ flipx()[source]¶ flipy()[source]¶ rotate(rot)[source]¶ move_event()[source]¶ mouse_left_press()[source]¶ mouse_right_press()[source]¶ variationadd()[source]¶ reset_selection()[source]¶ mouse_left_release()[source]¶ deformlongprop()[source]¶ free_transform()[source]¶ free_rotate()[source]¶ find_nearest(pos: QPointF)[source]¶ Parameters: pos (QPointF) reset_transform()[source]¶ property transform: [<class 'PySide6.QtCore.QPointF'>, <class 'PySide6.QtCore.QPointF'>, <class 'PySide6.QtCore.QPointF'>, <class 'PySide6.QtCore.QPointF'>]¶ apply_settings()[source]¶ place()[source]¶