BaseMod.light.lightModule¶ Classes LightModule(mod) class BaseMod.light.lightModule.LightModule(mod)[source]¶ init_scene_items(viewport)[source]¶ Called when editor is changed, should add Renderables to scene :return: update_images()[source]¶ update_opacity()[source]¶ level_resized(newrect: QRect)[source]¶ Called once level is resized Parameters: newrect (QRect) update_position()[source]¶