BaseMod.tiles.tileRenderTexture.TileRenderLevelImage¶
- class BaseMod.tiles.tileRenderTexture.TileRenderLevelImage(module, depth, tilelayer, add_renderable: bool = True)[source]¶
Bases:
RenderLevelImage- Parameters:
add_renderable (bool)
- __init__(module, depth, tilelayer, add_renderable: bool = True)[source]¶
- Parameters:
add_renderable (bool)
Methods
__init__(module, depth, tilelayer[, ...])add_tile_graphics(pos)change_material_border(enabled)draw_layer([clear])called when layer should be drawn on screen called on booting of rwe# :return: None
draw_tile(pos, render)init_graphics(viewport)level_resized(rect)post_init_graphics(viewport)redraw()Redraws pixmap on screen :return: None
remove_graphics(viewport)render_rect(rect)setOpacity(opacity)setPixmap(pixmap)setPos(pos)setScale(scale)Attributes
- draw_layer(clear=False)[source]¶
called when layer should be drawn on screen called on booting of rwe# :return: None
- property actual_offset¶
- property is_initiated_grapgics¶
- property level¶
- property manager¶
- move_event()¶
- post_init_graphics(viewport)¶
- remove_graphics(viewport)¶
- remove_myself()¶
- setOpacity(opacity)¶
- setScale(scale)¶
- property viewport¶
- zoom_event()¶