BaseMod.tiles.tileEditor.TileEditor

class BaseMod.tiles.tileEditor.TileEditor(mod)[source]

Bases: Editor

__init__(mod)[source]

Methods

__init__(mod)

add_myself(ui[, viewport, name])

add_renderable(renderable)

add_tile(tiles)

hide_collisions(value)

init_scene_items(viewport)

Called when editor is changed, should add Renderables to scene :return:

level_resized(newrect)

Called once level is resized

mouse_left_press()

mouse_left_release()

mouse_middle_press()

mouse_middle_release()

mouse_move_event(event)

mouse_press_event(event)

mouse_release_event(event)

mouse_right_press()

mouse_right_release()

mouse_wheel_event(event)

move_event()

redraw_tile()

remove_items_from_scene(viewport)

Called when editor is changed, should remove anything it doesn't need :return: None

tool_changed()

tool_specific_press(tool, delete)

tool_specific_release(tool, delete)

tool_specific_update(tool, delete)

zoom_event()

Attributes

tool_changed()[source]
property strict
property layer
add_tile(tiles: list[Tile])[source]
Parameters:

tiles (list[Tile])

redraw_tile()[source]
hide_collisions(value)[source]
property tile_preview_option
mouse_move_event(event: QMoveEvent)[source]
Parameters:

event (QMoveEvent)

init_scene_items(viewport)[source]

Called when editor is changed, should add Renderables to scene :return:

remove_items_from_scene(viewport)[source]

Called when editor is changed, should remove anything it doesn’t need :return: None

mouse_press_event(event: QMouseEvent)[source]
Parameters:

event (QMouseEvent)

mouse_left_release()[source]
mouse_right_release()[source]
tool_specific_release(tool: Enum, delete: bool)[source]
Parameters:
tool_specific_press(tool: Enum, delete: bool)[source]
Parameters:
add_myself(ui, viewport=None, name=None)
add_renderable(renderable: Renderable)
Parameters:

renderable (Renderable)

property alt: bool
property basemod: BaseMod
property control: bool
property editor_pos: QPoint
property level: RWELevel
level_resized(newrect: QRect)

Called once level is resized

Parameters:

newrect (QRect)

property meta: bool
property modifiers
property mouse_left: bool
mouse_left_press()
mouse_middle_press()
mouse_middle_release()
property mouse_pos: QPoint

last mouse location on viewport coordinates :return:

mouse_release_event(event: QMouseEvent)
Parameters:

event (QMouseEvent)

property mouse_right: bool
mouse_right_press()
mouse_wheel_event(event: QWheelEvent)
Parameters:

event (QWheelEvent)

move_event()
property shift: bool
tool_specific_update(tool: Enum, delete: bool)[source]
Parameters:
property workscene: QGraphicsScene
property zoom: float
zoom_event()