BaseMod.effects.effectRenderTexture.EffectRenderLevelImage¶
- class BaseMod.effects.effectRenderTexture.EffectRenderLevelImage(editor, depth, effect_index, add_renderable: bool = True)[source]¶
Bases:
RenderLevelImage- Parameters:
add_renderable (bool)
- __init__(editor, depth, effect_index, add_renderable: bool = True)[source]¶
- Parameters:
add_renderable (bool)
Methods
__init__(editor, depth, effect_index[, ...])change_index(index)called when layer should be drawn on screen called on booting of rwe# :return: None
draw_pixel(point[, clear])init_graphics(viewport)level_resized(rect)post_init_graphics(viewport)redraw()Redraws pixmap on screen :return: None
remove_graphics(viewport)setOpacity(opacity)setPixmap(pixmap)setPos(pos)setScale(scale)Attributes
- draw_layer() None[source]¶
called when layer should be drawn on screen called on booting of rwe# :return: None
- Return type:
None
- property actual_offset¶
- init_graphics(viewport)¶
- property is_initiated_grapgics¶
- property level¶
- property manager¶
- move_event()¶
- post_init_graphics(viewport)¶
- remove_graphics(viewport)¶
- remove_myself()¶
- setOpacity(opacity)¶
- setScale(scale)¶
- property viewport¶
- zoom_event()¶