BaseMod.camera.cameraUIConnectors.CameraSettingsUI¶
- class BaseMod.camera.cameraUIConnectors.CameraSettingsUI(mod)[source]¶
Bases:
SettingUIMethods
__init__(mod)Called when values need to be applied
init_ui(viewer)Called when ui is being initiated
Called when values need to be reset to the saved ones
Called when values need to be reset to default
Attributes
Returns whenever settings values were changed
- init_ui(viewer: SettingsViewer)[source]¶
Called when ui is being initiated
- Parameters:
viewer (SettingsViewer) – SettingsViewer
- Returns:
None
- class ManageableSetting(setting: Configurable | None = None, source: Configurable | None = None, source2setting=<function SettingUI.ManageableSetting.<lambda>>, setting2source=<function SettingUI.ManageableSetting.<lambda>>)¶
Bases:
objecttodo this
- Parameters:
setting (Configurable | None)
source (Configurable | None)
- add_myself(settingui: SettingUI) ManageableSetting¶
Adds itself onto Settings Ui
- Parameters:
settingui (SettingUI) – Ui to add to
- Returns:
self
- Return type:
- apply_setting() None¶
Applies new settings value as settings default
- Returns:
None
- Return type:
None
- setting2source() None¶
Updated default value of setting Configurable to sources Configurable
- Returns:
None
- Return type:
None
- source2setting() None¶
Updated default value of source Configurable to settings Configurable
- Returns:
None
- Return type:
None
- property value¶
Settings value
- Returns:
Value
- apply_values()¶
Called when values need to be applied
- Returns:
None
- property is_changed¶
Returns whenever settings values were changed
- Returns:
If settings were changed
- Return type:
- reset_values()¶
Called when values need to be reset to the saved ones
- Returns:
None
- reset_values_default()¶
Called when values need to be reset to default
- Returns:
None