RWESharp.Renderable.RenderImage.RenderImage

class RWESharp.Renderable.RenderImage.RenderImage(module, depth, imagesize: QSize, add_renderable: bool = True)[source]

Bases: Renderable

Parameters:
__init__(module, depth, imagesize: QSize, add_renderable: bool = True)[source]
Parameters:

Methods

__init__(module, depth, imagesize[, ...])

draw_layer()

called when layer should be drawn on screen called on booting of rwe# :return: None

init_graphics(viewport)

level_resized(rect)

move_event()

post_init_graphics(viewport)

redraw()

Redraws pixmap on screen :return: None

remove_graphics(viewport)

remove_myself()

setOpacity(opacity)

setPixmap(pixmap)

setPos(pos)

setScale(scale)

zoom_event()

Attributes

property painter_enabled: bool
redraw() None[source]

Redraws pixmap on screen :return: None

Return type:

None

draw_layer() None[source]

called when layer should be drawn on screen called on booting of rwe# :return: None

Return type:

None

init_graphics(viewport)[source]
remove_graphics(viewport)[source]
move_event()[source]
zoom_event()[source]
setPos(pos: QPointF)[source]
Parameters:

pos (QPointF)

setOpacity(opacity)[source]
property actual_offset
property is_initiated_grapgics
property level
level_resized(rect: QRect)
Parameters:

rect (QRect)

property manager
property pos: QPointF
post_init_graphics(viewport)
remove_myself()
setPixmap(pixmap: QPixmap)[source]
Parameters:

pixmap (QPixmap)

setScale(scale)
property viewport
property zoom: float