BaseMod.props.propModule

Classes

PropModule(mod)

class BaseMod.props.propModule.PropModule(mod)[source]
move_event()[source]
init_scene_items(viewport)[source]

Called when editor is changed, should add Renderables to scene :return:

render_props()[source]
render_prop(index: int)[source]
Parameters:

index (int)

remove_render_prop(index: int)[source]
Parameters:

index (int)

remove_prop(index: int)[source]
Parameters:

index (int)

pop_prop()[source]
add_prop(index: int, prop)[source]
Parameters:

index (int)

append_prop(prop)[source]
move_prop(index: int, newindex: int)[source]
Parameters:
level_resized(rect)[source]

Called once level is resized

set_visibility(state)[source]
set_outline(state, color)[source]