BaseMod.camera.cameraModule.CameraModule¶
- class BaseMod.camera.cameraModule.CameraModule(mod)[source]¶
Bases:
ModuleMethods
__init__(mod)add_camera(index, camera)add_myself(viewport[, name])add_new_camera(index, pos)add_renderable(renderable)change_visibility(state)init_scene_items(viewport)Called when editor is changed, should add Renderables to scene :return:
level_resized(newrect)Called once level is resized
move_camera(index, newindex)pop_camera(index)reindex()remove_items_from_scene(viewport)Called when editor is changed, should remove anything it doesn't need :return: None
update_cameras([repaint])Attributes
- init_scene_items(viewport)[source]¶
Called when editor is changed, should add Renderables to scene :return:
- add_renderable(renderable: Renderable)¶
- Parameters:
renderable (Renderable)
- property layer¶
- move_event()¶
- remove_items_from_scene(viewport)¶
Called when editor is changed, should remove anything it doesn’t need :return: None
- zoom_event()¶