BaseMod.geo.geometryModule¶ Classes GeoModule(mod) class BaseMod.geo.geometryModule.GeoModule(mod)[source]¶ layerChanged¶ update_image()[source]¶ check_layers_change()[source]¶ check_beams_change()[source]¶ check_misc_change()[source]¶ check_pipes_change()[source]¶ init_module_textures()[source]¶ render_module()[source]¶ init_scene_items(viewport)[source]¶ Called when editor is changed, should add Renderables to scene :return: get_layer(layer: int) → GeoRenderLevelImage[source]¶ Parameters: layer (int) Return type: GeoRenderLevelImage