BaseMod.geo.geometryModule

Classes

GeoModule(mod)

class BaseMod.geo.geometryModule.GeoModule(mod)[source]
layerChanged
update_image()[source]
check_layers_change()[source]
check_beams_change()[source]
check_misc_change()[source]
check_pipes_change()[source]
init_module_textures()[source]
render_module()[source]
init_scene_items(viewport)[source]

Called when editor is changed, should add Renderables to scene :return:

get_layer(layer: int) GeoRenderLevelImage[source]
Parameters:

layer (int)

Return type:

GeoRenderLevelImage