BaseMod.properties.propertiesEditor

Classes

class BaseMod.properties.propertiesEditor.PropertiesEditor(mod)[source]
init_scene_items(viewport)[source]

Called when editor is changed, should add Renderables to scene :return:

seed_changed(seed)[source]
waterhandle_moved()[source]
water_changed()[source]
change_extratiles_manually()[source]
extratiles_changed()[source]
confirm_resize()[source]
border_changed()[source]
reposition()[source]
update_params()[source]
reposition_extra()[source]
level_resized(newrect: QRect)[source]

Called once level is resized

Parameters:

newrect (QRect)