BaseMod.camera.cameraRenderable.RenderCamera¶
- class BaseMod.camera.cameraRenderable.RenderCamera(module, depth, camera, add_renderable: bool = True)[source]¶
Bases:
RenderList- Parameters:
add_renderable (bool)
- __init__(module, depth, camera, add_renderable: bool = True)[source]¶
- Parameters:
add_renderable (bool)
Methods
__init__(module, depth, camera[, add_renderable])change_visibility(state)edit_camera([edit])fix_offset(quad)init_graphics(viewport)level_resized(rect)movequad(quad)paintselected([selected])post_init_graphics(viewport)remove_graphics(viewport)setOpacity(opacity)setPos(pos)setScale(scale)update_camera([setpos, repaint])Attributes
- property camerarect¶
- property rectsides¶
- property actual_offset¶
- assign_depth()¶
- init_graphics(viewport)¶
- property is_initiated_grapgics¶
- property level¶
- property manager¶
- post_init_graphics(viewport)¶
- remove_graphics(viewport)¶
- remove_myself()¶
- setOpacity(opacity)¶
- setScale(scale)¶
- property viewport¶
- zoom_event()¶