BaseMod.geo.geoRenderTexture.GeoRenderLevelImage¶
- class BaseMod.geo.geoRenderTexture.GeoRenderLevelImage(module, depth, geolayer, add_renderable: bool = True)[source]¶
Bases:
RenderLevelImage- Parameters:
add_renderable (bool)
- __init__(module, depth, geolayer, add_renderable: bool = True)[source]¶
- Parameters:
add_renderable (bool)
Methods
__init__(module, depth, geolayer[, ...])checkcrack(point, offset)checkrot(point, offset)draw_crack(point)draw_geo(x, y[, clear, updatearound])draw_layer([clear])called when layer should be drawn on screen called on booting of rwe# :return: None
draw_pipe(point)getinfo(s)getinfo2(s, t)init_graphics(viewport)insidedouble(point, offset)is_path(array)level_resized(rect)post_init_graphics(viewport)redraw()Redraws pixmap on screen :return: None
remove_graphics(viewport)setOpacity(opacity)setPixmap(pixmap)setPos(pos)setScale(scale)stackpos(spos)Attributes
- draw_layer(clear=False)[source]¶
called when layer should be drawn on screen called on booting of rwe# :return: None
- property drawmap¶
- property actual_offset¶
- init_graphics(viewport)¶
- property is_initiated_grapgics¶
- property level¶
- property manager¶
- move_event()¶
- post_init_graphics(viewport)¶
- remove_graphics(viewport)¶
- remove_myself()¶
- setOpacity(opacity)¶
- setScale(scale)¶
- property viewport¶
- zoom_event()¶