BaseMod.camera.cameraEditor

Classes

class BaseMod.camera.cameraEditor.CameraEditor(mod)[source]
init_scene_items(viewport)[source]

Called when editor is changed, should add Renderables to scene :return:

remove_items_from_scene(viewport)[source]

Called when editor is changed, should remove anything it doesn’t need :return: None

clear_handles()[source]
move_up(selection)[source]
move_down(selection)[source]
move_event()[source]
mouse_left_release()[source]
mouse_left_press()[source]
reset_selection(reset_ui=True)[source]
select_indexes(selection)[source]
add_camera()[source]
remove_cameras(cameras: list[int])[source]
Parameters:

cameras (list[int])

add_handles()[source]
quad_moved(camera, quad)[source]
finishmovequad(camera, quad)[source]
move_selected(camera: RenderCamera)[source]
Parameters:

camera (RenderCamera)

finishmove(camera)[source]
property cameras: list[RenderCamera]
property cameraindexes: list[int]