RWESharp.Level.RWLParser¶
Slug parser
parses .rwl files into dict and vise versa
you would need it: https://docs.google.com/document/d/1zcxeQGibkZORstwGQUovhQk71k00B69oYwkqFpGyOqs/edit#heading=h.7xts9mnasx5f
Todo: write a better docs about this
Classes
- class RWESharp.Level.RWLParser.StoreRWL(*values)[source]¶
- Geometry = 1¶
- Tiles = 2¶
- Props = 4¶
- Cameras = 8¶
- Properties = 16¶
- Effects = 32¶
- Custom = 64¶