BaseMod.geo.geometryEditor.GeoBlocks

class BaseMod.geo.geometryEditor.GeoBlocks(*values)[source]

Bases: Enum

__init__(*args, **kwds)

Attributes

Wall = 0
Air = 1
Slope = 2
Beam = 3
Floor = 4
Crack = 5
Spear = 6
Rock = 7
Glass = 8
Hive = 9
ForbidFlyChains = 10
WormGrass = 11
ShortcutEntrance = 12
Shortcut = 13
DragonDen = 14
Entrance = 15
WhackAMoleHole = 16
GarbageWormHole = 17
ScavengerDen = 18
Waterfall = 19
CleanUpper = 20
CleanLayer = 21
CleanBlocks = 22
CleanAll = 23
Inverse = 24