BaseMod.geo.geometryEditor.GeoBlocks¶
- class BaseMod.geo.geometryEditor.GeoBlocks(*values)[source]¶
Bases:
Enum- __init__(*args, **kwds)¶
Attributes
- Wall = 0¶
- Air = 1¶
- Slope = 2¶
- Beam = 3¶
- Floor = 4¶
- Crack = 5¶
- Spear = 6¶
- Rock = 7¶
- Glass = 8¶
- Hive = 9¶
- ForbidFlyChains = 10¶
- WormGrass = 11¶
- ShortcutEntrance = 12¶
- Shortcut = 13¶
- DragonDen = 14¶
- Entrance = 15¶
- WhackAMoleHole = 16¶
- GarbageWormHole = 17¶
- ScavengerDen = 18¶
- Waterfall = 19¶
- CleanUpper = 20¶
- CleanLayer = 21¶
- CleanBlocks = 22¶
- CleanAll = 23¶
- Inverse = 24¶